RISK is more of an historical simulation than a board game, a step above the likes of MONOPOLY and CLUE. (It was developed from a French game in the late 1950's.) The purpose of the game is world conquest through conquering (and holding) major geopolitical regions like Western U.S. and Kamchatka, and as such strategy and tactics play at least as much a role as merely rolling the dice. The game works best for adolescents and adults who enjoy the thrill of competition and team play. There's really nothing like RISK, not at this price anyway. It's a pity the playing pieces are so small, though.
Rating:
[4 of 5 Stars!]